5th September 2010
It seems that I mainly Blog (as opposed to write 'articles') after attending some kind of nerd based event, but here I am again, just after an event typing away...
This time it's dConstruct, and I have to say it was a blast - very different from other events (FOWA, SXSW and smaller events like DDD, WebDD, Barcamps and user groups like NxtGen).
Like Jasper I'd have to say that the thing that makes dConstruct a great conference to attend is its almost brazen affront to technique style takeaways and it's ability to either shun, or at least dramatically downplay, any feelings of being sold to or comercialised. Techniques are rightly consigned to the realm of the workshop. The difficulty then, as an attendee, is to justify attendance. Can you quantify the shot of enthusiasm and inspiration as easily as going on a training course?
I think so. Attempting to provide workshop style content is a huge balancing act between the potential knowledge bases of the large audience. And putting up sponsors to speak is an immediate turn off. But planting ideas, making you think, that is what makes you want to get back onto your laptop and start working away.
dConstruct 2010: Talks / Boiled down | |
---|---|
Marty Neumeier | Products fall into four broard categories: "good and different", "not good but different", "good but not different" and "neither good or different" |
The Designful Company | |
Brendan Dawes | 1. Collect, 2. Think, 3. Remove all that isn't necessary |
Boil, Simmer, Reduce | |
David McCandless | Visualise data to see what you couldn't before |
Information Is Beautiful | |
Samantha Warren | The time for web typography is now |
The Power & Beauty of Typography | |
John Gruber | Success comes from a single mindedness but that single mind can lower the collective talent if the auteur has a lesser taste than the team |
The Auteur Theory of Design | |
Hannah Donovan | The power of collaboration through improvisation (which isn't just random ad hoc activity it's subject to structure, timing and harmonious roles). |
Jam Session: What Improvisation Can Teach Us About Design | |
James Bridle | The journey from one historical fact to another is as much, if not more, intriguing than facts alone |
The Value Of Ruins | |
Tom Coates | Interconnectedness enabled massively by the proliferance of APIs are as revolutionary as the roads of the Persian Empire (2secs I'm just off to make a mash up) |
Everything The Network Touches | |
Merlin Mann | It's good to be a nerd but don't be complacent, keep looking for the next thing to nerd out about (before you're obsolete) |
Kerning, Orgasms & Those Goddamned Japanese Toothpicks |
I've boiled the conference down to a single sentence per talk. At this point the interesting thing to me is that some of the remainder might be labelled 'obvious', but to me it's down to the quality of an engaging speaker that you come away with a clear message.
This also reminds me of an article by Max Pool that I read not too long ago:
Just because you can grasp the answer does not mean you have the knowledge, wisdom, experience, or work ethic to come to that answer http://www.codesqueeze.com/intellects-dont-appreciate-intelligence/
Having not made the trip down to Bournemouth for re:develop 1 or 2 it was great to be in attendance for it's third incarnation.
Making games over a weekend... competitively... and we chose a dead technology... why the hell not!
Hack Days are awesome. How could they not be? you get to make stuff with like minded people with no bosses, no client deadlines, no point but the love of it.
It's been a while since I posted. I'd like to say that's because a lot's been going on. In reality I got lazy and now I just happen to have something to write about that can make it sound like a lot has been going on.