11th October 2008
FOWA Rocked! Heres the run down of talks I saw (to be updated/added to):
Day One: Speaker / Thoughts | |
---|---|
Kevin Rose | IMO a suprisingly good and interesting talk mainly about the future of digg rather than the future of news. However the talk of servicing niche interests via a combination of clustering like minded people together in a more personalised recommendation system + encouraging participation through increased impact visiblity was a thoroughly interesting listen. |
The Future of News | |
Edwin Aoki | I didn't feel like I took much away from this talk. However Edin did reinforce the point that successful web apps should, and generally are, based on a passion being turned into an application with the thought of money coming later. |
Web apps are dead, long live web apps | |
Mike Ormand | Another round of good silverlight demos. Difficult to know when and where I would put this into practice. Flash is still the winner for me. |
What's all this Silverlight stuff? | |
Blaine Cook and Joe Stump | Insightful and engaging these two probably provided the best talks. Often verging close to a rant against language fanboys they highlighted the core issue of IO in scaling situations. |
Languages, don't scale | |
Kevin Marks | Lots of that 'cloud' word (although quite a nice intro to it's usage). Kevin also spoke of the transition from email as a publically accessible end point that is increasingly used only formally, with social networks becoming far more intrinsic to the personal web experience. I particularly identified with his negative view of unnecessary web form info (I now tell most forms that I live at a well known London landmark). |
The Future of Enterprise Web Apps | |
Andrew Shorten | An excellent intro to Adobe AIR + a free book. |
Taking web based applications to the desktop with Adobe AIR | |
Alvin Woon | An interesting perspective on UI design. Adaptive UI (changes in UI based on context etc). Unfortunately not the best speaker in terms of clarity and engaging the audience with rather 'traditional' slides. |
The future of social app interface design | |
Blaine Cook | This guy is scary clever, but also cool in equal measure. |
Colliding Worlds: Using Jabber to make awesome web sites | |
David Recordon | Another talk that's given me something to read up on. |
Blowing up social networks with Open Tech | |
Francisco Tolmasky | A clearly intelligent guy with some crazy javascript app work going on, and yet I'm still put off by javascript being taken that far. |
Building Desktop Caliber Web Applications with Objective-J and Cappucino | |
Crick Waters | |
Web will heal itself | |
Mike Butcher | Essentially half an hour of Jason calacanis scaring the hell out of startups. |
TechCrunch Pitch! @ FOW | |
Media Temple | |
Party @Fox |
Day Two: Speaker / Thoughts | |
---|---|
Tim Bray | |
The Fear Factor: What to be Frightened of in Building A Web Application | |
Adam Gross | |
Cloud Computing in the Enterprise - How Businesses are Taking Advantage of the Future of the Web | |
Andrew Shorten | This talk really highlighted to me the large similarities between Silverlight and Flex. Air/Flash and MXML are strikingly similar to Silverlight and XAML. |
Building Rich Internet Applications using Adobe Flex | |
Chris Messina | |
How oAuth and portable data can revolutionise your web app | |
Bret Taylor | |
The future of your online presence | |
Jason Calacanis | |
Work/life balance or Blood, sweat and tears: Which is the startup way? | |
Elaine Wherry | |
Scaling the Synchronous Web | |
Jeremy Baines | |
How to build a desktop app for your web app | |
Michael Galpert | |
How to survive outside of Silicon valley | |
Dave Morin | |
Making the web more social with Facebook Connect | |
Andrew Shorten | |
Adobe AIR Competition Finals | |
Mark Zuckerberg | |
Fireside chat | |
Kathy Sierra | |
How to grow and nurture your community | |
Alex Albrecht and Kevin Rose | |
Diggnation! | |
Digg and Facebook | |
Wrap party @Fox |
This jquery slide down/up seemingly breaks in IE8 and FF2... doh I'll look into a fix or change
Having not made the trip down to Bournemouth for re:develop 1 or 2 it was great to be in attendance for it's third incarnation.
Making games over a weekend... competitively... and we chose a dead technology... why the hell not!
Hack Days are awesome. How could they not be? you get to make stuff with like minded people with no bosses, no client deadlines, no point but the love of it.
It's been a while since I posted. I'd like to say that's because a lot's been going on. In reality I got lazy and now I just happen to have something to write about that can make it sound like a lot has been going on.